Tuesday, 8 March 2016

1 star - Ino [teenager]

Ino [teenager]

Attribute: Earth
Obtain: Character Storyline
Specialty: Cause confusion


Skills (left to right)

Ultimate:
心乱身术
Type: Physical, Ninjutsu
Cause: Confusion
Cooldown: 2 rounds
Initial cooldown: -
Chakra: 20
Deals ninjutsu and physical damage to enemy and cause confusion. Confusion last 1 round.


Normal attack:
体术攻击
Type: Physical
Attack enemy at front, chance to cause 3 hits.

Combo 1:
心转身术
Type: Ninjutsu
Follow up: [Restrained] or [Asleep]
Cause: [Confusion]
Follow up combo attacks on enemies that are [Restrained] or [Asleep] and cause [Confusion]. Works maximum of twice each round. 

Passive 1:
替身术
Type: Ninjutsu
Increased dodge of normal attacks.

Basic statistics
Health: 1072
Attack: 510
Defence: 560
Ninjutsu: 691
Resistance: 853

Recommended Position: backline
Recommended Team: Water Main, Shikamaru, Choji

1 star - Tenten

Tenten [teenager]

Attribute: Water
Obtain: LVL 30/40/60 character storyline
Specialty: Improved critical rates, deals high AOE physical damage.


Skills (left to right)

Ultimate:
操具·天刃乱万
Type: Physical, Ninjutsu
Cause: combo chains
Cooldown: 2 rounds
Initial cooldown: 3 rounds
Chakra: 20
Deals AOE ninjutsu damage and cause combo chains.

Normal Attacks:
体术攻击
Type: Physical
Attacks enemy at front, chance to cause 3 hits.

Combo 1:
双升龙
Type: Physical
Follows: 10-hits combo chain
Deals critical physical damage to 2 random enemies when there's 10-hits combo.

Passive 1:
暴击
Type: Physical
Increased critical rate and damage.

Basic Statistics:
Health: 870
Attack: 848
Defence: 828
Ninjutsu: 497
Resistance: 543

Recommended Position: Mid line

1 star - Neji

Neji [teenager]

Attribute: Earth
Obtain: LVL 30/40/60 character storyline
Specialty: Highly defensive, suitable to be placed at frontline, ultimate causes seal.


Skills (left to right)

Ultimate: 
八卦六十四掌
Type: Physical, Ninjutsu
Cause: [Pushback], [Seal]
Cooldown: 2 rounds
Initial Cooldown: 1 round
Chakra: 40
Deals physical and ninjutsu damage to target, and cause [Seal] and [Pushback]. Target's casting will be interrupted.

Normal Attacks:
体术攻击
Type: Physical
Cause: [Big Float]
Attack enemy at front, chance to cause 3 hits and [Big Float]

Passive 1:
八卦回天掌
Type: Physical
Improved dodge by 20% against physical attacks and deals slight damage against enemy with each successful dodge.

Passive 2:
嘲讽
Type: Physical
Improves dodge rate. Enemy can only physically attack Neji when he's placed at front line. Last 1 round.


Basic Statistics
Health: 1140
Attack: 752
Defence: 994
Ninjutsu: 281
Resistance: 555

Recommended position: front line


Thursday, 3 March 2016

2 star - temari


Temari

Attribute: Wind
Obtain: LVL 30/40/60 Hero storyline, Free from 7 days check-in event.
Specialty: Follow up [Small float] and cause [Big float]. Her Ninjutsu and Physical attributes increased when full health.

Skills (from left to right)

Ultimate:
旋风术
Type: Ninjutsu, Wind
Cause: [Pushback]
Cooldown: 3 rounds
Initial Cooldown: -
Chakra: 20
Deals Ninjutsu damage to an enemy and [Pushback] to target. Using this skill again deals AOE ninjutsu damage to all enemies.

Normal Attacks:
体术攻击
Type: Physical
Cause: [Big Float]
Attacks enemy at front, cause to cause 3 hits and [Big float].

Passive 1:
自信
Type: Physical
Greatly increase Ninjutsu and Physical attributes when health is full.

Combo 1:
风遁·吹飞
Type: Ninjutsu, Wind
Follows up: [Small Float]
Cause: [Big Float]
Combos [Small float] and cause [Big float].


Recommended Position: 7/8/9. Temari starts off at level 2 and can be upgraded to level 5. Her AOE skill is useful fighting against huge mobs. Paired with Kankuro, her combo can be initiated to deal huge damage.

Synergy: Kankuro, Gaara

2 star - Sasuke


Sasuke [Cursed]

Attribute: Lightning
Obtain: Upgrade from 1* Sasuke
Specialty: Ninjutsu and Resistance increased when damaged. AOE damage with ultimate.

Map Skill: 破解幻术


Skills (left to right)


Ultimate:
呦哭的千鸟
Type: Ninjutsu
Cause: [Fall]
Cooldown: 2 rounds
Initial cooldown: 1 round
Chakra: 40
Cause ninjutsu damage to maximum of 4 enemies and [Fall] to target.


Normal Attacks:
体术攻击
Type: Physical
Cause: [Small Float]
Attack enemy at front, chance to cause 3 hits and [small float].

Combo 1:
火遁·凤仙火术·追击
Type: Ninjutsu
Follow up: 10 hits
Cause ninjutsu damage to 2 random enemies when there are 10 consecutive hits.

Combo 2:
堕天连弹
Type: Physical
Follow up: [Small Float]
Cause: [Pushback]
Combo [Small float] enemies and cause [Push back].

Passive:
咒印
Type: Physical
Improve Ninjutsu and Resistence when attacked.

Tuesday, 1 March 2016

1 star - Lee


Lee


Attribute: Earth
Obtain: Fragments from LVL 30/40/60 character storyline
Specialty: Normal attacks does alot of physical damage.

Map skill: 碎岩

Skills (from left to right)

Ultimate:
八门遁甲
Type: Physical
Cooldown: 2 rounds
Initial cooldown: 1 round
Chakra: 20
Buff self's physical damage and deals normal attacks twice.

Normal Attacks:
体术攻击
Type: Physical
Cause: [Big Float]
Attack enemy at front, chance to deal 5 hits and cause [Big Float].

Passive 1:
表莲华
Type: Physical, Ninjutsu
Follows up combo: [Big float]
Cause: [Fall]
Follow up [Big float] and cause [Fall].

Passive 2:
斗志
Type: Physical
Dealing physical damage to enemy has a chance to recover self's HP from damage dealt.


Lee is a high physical damage character and can heal himself for the damage he dealt.

1 star - sakura


Sakura

Attribute: Property
Obtain: Free, Fragments from LVL20/40/60 character storyline
Specialty: Heal

Skills (from left to right)


Ultimate
增血丸
Type: Ninjutsu
Cooldown: 4 rounds
Initial Cooldown: -
Chakra: 20
Heals the team HP based on self's Ninjutsu.

Normal Attacks:
体术攻击
Type: Physical
Cause: [Big Float]
Attack enemy at front, chance to deal 3 hits and cause [Big Float].

Passive 1: 
铁球陷阱
Type: Physical
Combo Follow up: [Pushback]
Follows up [Pushback] with critical hits.

Passive 2:
替身术
Type: Ninjutsu
Improved dodge, higher chance of dodging enemy attacks.

Sakura is a healer, and is part of the beginner team you get together with Naruto and Sasuke. Her ultimate heals everyone in the team and has no initial cooldown. Use her ultimate wisely, making sure there's no one on the enemy team to counter-seal her when she's casting or you won't be able to use it again for the next 4 rounds.

Sunday, 28 February 2016

1 star - Sasuke



Sasuke
Attribute: Lightning
Obtain: Free, lvl 20/30/40 character storyline.

Specialty: Combos [Small Float] and causes pushback.


Skills (from left to right)


Ultimate:
火遁·豪火球术
Property: Ninjutsu, Fire
Cooldown: 2 rounds
Initial cooldown: -
Chakra: 40
Does Ninjutsu/Fire damage to at most 4 enemies.


Normal Attacks:
体术攻击
Property: Physical
Causes: [Small Float]
Attacks enemy in front, and chance to cause 3 hits and [Small Float].

Combo Attack:
狮子连弹
Property: Physical
Follow up: [Small Float]
Cause: [Pushback]
Combos [Small Float] enemies and cause [Pushback]

Combo Attack:
火遁·凤仙火术·追击
Property: Ninjutsu, Fire
Follow up: 10 chain hits
When there's 10 hits, combos ninjutsu/fire damage to 2 enemies.


Sasuke is a free character you get from beginning. His combo attacks follow up Naruto's [Small Float] and cause [Pushback]. Use another character to follow up [Pushback] after him, and when you get 10 hits, his passive will do additional aoe damage. Sasuke can be leveled up to 5*.

Saturday, 27 February 2016

1 star - Naruto


Naruto

Attribute: Wind
Obtain: Free. Fragments can be found in lvl 20/30/40 character storyline. 

Specialty: Creates shadow clones. When a clone is present, Naruto's attacks will cause [Small float] to the enemy.




Skills (left to right)


Ultimate:
影分身术
Attribute: Ninjutsu
Cooldown: 2 rounds
Initial cooldown: -
Chakra: 20
Creates 1 Shadow Clone. Clone inherits Naruto's properties.

Normal Attack:
体术攻击
Attribute: Physical
Cause: [Small Float]
Attack enemy at front, chance to do 3 hits and cause [Small Float].

Passive 1:
色诱术
Attribute: Ninjutsu
When battle starts, reduce resistance of 4 male enemies at most.

Passive 2:
影分身连弹
Attribute: Physical, Ninjutsu
Causes: [Small Float]
When a Shadow Clone is present, attacking together with it will definitely hit the target and cause [Small Float].


Naruto is essential to every beginner team. His active skill has no initial cooldown and cost 20 chakra. Use his active skill at the beginning of a fight. Attacking with a Shadow Clone ensures 3 hits and causes [Small Float] to the enemy. Follow up with Sasuke to do additional combo attacks. 

Naruto can be leveled up to 5*. He is a great addon to most teams. Recommend to level him to 5*.


Synergy:
Sasuke, Sakura

House System

 The house system unlocks at lvl 19 and can be accessed by this icon at the bottom menu.



Different characters that you own visit your house everyday and by talking to them, you improve your bonding level.


There is individual bonding level and an overall bonding level that gives additional stats. 


Talk to them by clicking on the first option (闲聊). A successful conversation will add 10 bonding points. If you choose the wrong answer, no points will be added or deducted. You can only do it once a day.

You can also increase bonding points by choosing the second option (送礼) to give a gift. You can buy a gift from the gift shop,


but take note that not all characters will like the gift. Kakashi, for example, loves the book gift, but Shikamaru doesn't care for it.

You can only buy each gift once and shop will reset at 5AM (GMT+8) daily.



On the right side of the screen, just below the map, is a menu/shortcut to all the features in your house.

The menu is as follows: Hot Spring, Wishing Tree, Escort Mission, Gift Shop, Character Bio, Mission Board.



Water your tree everyday to raise its level.



You can also help your friends to water their trees by clicking to the blue button next to their name. The top orange button.allows you to water all your friends' trees at once.


Helping to water your friends' trees will also raise friendship level. You get a reward (key, coupon, gold) whenever your tree levels.


Click on this bird to begin escort missions. Assign a friend to complete the mission. The higher the friendship points, the more gold coins you get. Your friend will also get gold coins when you assign them. Each mission will take 12 hours to complete.


Remember to collect your reward after 12 hours. Also click on the treasure chest on the top left to collect reward whenever it is blinking. It means a friend assigns you to their mission.



Enter the hot spring when you have no stamina. The hot spring refills your stamina at increased rates for 2 hours. After 2 hours, your stamina increase will lose its buff. You have to be online (AFK) in the hot spring, and can't logout.

You can add friends by clicking on the handshake icon next to their names. If your friend is also in the hot spring, clicking on the soap icon will give you gold. You can use it twice a day.

Black Market




The black market is a shop in town that sells materials and character fragments for gold or coupons. It is also accessible by clicking on this icon in the top menu.


The black market refreshes every three hours starting 8am to 11pm daily. 

You can only buy the items once, and once it is sold out, you have to wait for the shop to refresh again. 


If you are lucky, you get rare items from it. 

I do not recommend buying the character fragments using coupons (unless you top up and/or really want to level that particular character asap).

You should definitely buy the materials to upgrade your weapons/character using gold. And if you have extra gold to spare, buy the character fragments for 50000 gold.


Friday, 26 February 2016

Night's Blade

Night's Blade (黑夜之刃)


Gender: Male
Age: 15
Height: 173.2 CM
Weight: 54.9 KG

Specialty: Raiton Ninjutsu (Lightning), Kenjutsu (Swordsmanship)

- Skilled at Lightning Ninjutsu
- Highly offensive
- Assasination fighting style
- Good at doing high damage to individual enemy
- Compatible with lightning attribute characters



Ultimate Skills



封雷斩
Learn at Lvl 1
Attribute: Physical, Ninjutsu, Lightning
Cast time: Instant
Cooldown: 3 rounds
Initial Cooldown: NA
Chakra: 20
Causes: Seal

Target receives Ninjutsu + Physical Lightning Damage, and cause [Seal]. (Can't use ultimate under [Seal] state)






千鸟刀·翔影
Learn at Lvl 25
Attribute: Physical, Ninjutsu, Lightning,
Cast time: Instant
Cooldown: 2 rounds
Initial Cooldown: 1 round
Chakra: 40
Causes: Fall, Paralysis

Attack 6 max enemies and cause Ninjutsu + Physical Lightning Damage, and cause [Paralysis]. Causes [Fall] to target enemy.



雷遁铠甲
Learn at Lvl 45
Attribute: Ninjutsu, Lightning,
Cast time: Instant
Cooldown: 3 rounds
Initial Cooldown: -
Chakra: 20
Causes: -

Immune to disabilities after usage, and do extra 2 normal attacks with increased critical chance during movement.






居合·瞬闪
Learn at Lvl 80
Attribute: Physical, Lightning
Cast time: Instant
Cooldown: 2 rounds
Initial Cooldown: -
Chakra: 20
Causes: Marked, Paralysis

Damage target enemy and cause [Marked] and [Paralysis]. If chakra is above 50, this skill will not consume chakra and has no cooldown.






Normal Attacks



体术攻击
Learned at LVL 1
Property: Physical, Ninjutsu
Cast time: - 
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: Push back

Attack enemy at front, a chance to do 3 hits and cause [Pushback]. This skill is not affected by confusion or shield.






一闪
Learned at LVL 35
Property: Physical, Ninjutsu
Cast time: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: Fall

Attack enemy at front, chance to cause critical damage and [Fall]. 






雷光暗杀剑
Learned at LVL 50
Property: Physical, Ninjutsu, Lightning
Cast time: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: Big Float

Attack lowest HP enemy, chance to cause [Big float].






凝神
Learned at LVL 70
Property: Ninjutsu, Lightning
Cast time: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: -

Recover target ninja's health by 10% of self ninjutsu, and recover 20 chakra.



Passives

居合斩
Learned at LVL 1
Property: Physical
Combo Req: Pushback
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Fall down

Combo [Pushback] enemy, and cause [Fall down].




千鸟锐枪
Learned at LVL 1
Property: Ninjutsu, Lightning
Combo Req: Big Float
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Chain Combo, Paralysis

Combo [Big Float] enemy, and cause [chain combo] and [paralysis].




雷光奈落剑
Learned at LVL 1
Property: Physical, Ninjutsu, Lightning
Combo Req: Fall down
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Small Float

Combo [Fall down] enemy, and cause lightning damage and [Small float].





暗部奇袭战术
Learned at LVL 15
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

When main character is present, team's physical ability is increased, and by chance rate recover a small amount of damage dealt.



武者的杀意
Learned at LVL 15
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

when battle starts, if a teammate that wields a weapon kills an enemy with their ultimate, the cooldown will resets and attack is increased for 40% for 5 turns. Maximum for 3 teammates.




雷遁忍者强化
Learned at LVL 15
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

Maximum 3 lightning attribute teammates have their ninjutsu and attack power increased by 40% for 5 turns.




分身同击战术
Learned at LVL 55
Property: Physical
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Seal

Summon a Lightning attribute duplicate. Duplicate will use 雷属性千鸟刀 and cause [Seal].




嗜血鬼人
Learned at LVL 55
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -

Do an extra normal attack each turn. If the normal attack kills an opponent, does another normal attack.




武者的根性
Learned at LVL 55
Property: Physical
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -

When battle starts, maximum of 3 weapon wielding teammates will be immune to abnormal status, has 100% resistance for 2 turns.





弦月斩
Learned at LVL 65
Property: Physical, Ninjutsu, Lightning
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Pushback

Combo [Small Float] and cause [Pushback].




 心眼流
Learned at LVL 75
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

When your chakra is at least 40, each point of chakra + 2% attack power.





战场的历练
Learned at LVL 85
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

Ninjutsu and attack power is increased by 20% with each dead opponent.