Sunday, 28 February 2016

1 star - Sasuke



Sasuke
Attribute: Lightning
Obtain: Free, lvl 20/30/40 character storyline.

Specialty: Combos [Small Float] and causes pushback.


Skills (from left to right)


Ultimate:
火遁·豪火球术
Property: Ninjutsu, Fire
Cooldown: 2 rounds
Initial cooldown: -
Chakra: 40
Does Ninjutsu/Fire damage to at most 4 enemies.


Normal Attacks:
体术攻击
Property: Physical
Causes: [Small Float]
Attacks enemy in front, and chance to cause 3 hits and [Small Float].

Combo Attack:
狮子连弹
Property: Physical
Follow up: [Small Float]
Cause: [Pushback]
Combos [Small Float] enemies and cause [Pushback]

Combo Attack:
火遁·凤仙火术·追击
Property: Ninjutsu, Fire
Follow up: 10 chain hits
When there's 10 hits, combos ninjutsu/fire damage to 2 enemies.


Sasuke is a free character you get from beginning. His combo attacks follow up Naruto's [Small Float] and cause [Pushback]. Use another character to follow up [Pushback] after him, and when you get 10 hits, his passive will do additional aoe damage. Sasuke can be leveled up to 5*.

Saturday, 27 February 2016

1 star - Naruto


Naruto

Attribute: Wind
Obtain: Free. Fragments can be found in lvl 20/30/40 character storyline. 

Specialty: Creates shadow clones. When a clone is present, Naruto's attacks will cause [Small float] to the enemy.




Skills (left to right)


Ultimate:
影分身术
Attribute: Ninjutsu
Cooldown: 2 rounds
Initial cooldown: -
Chakra: 20
Creates 1 Shadow Clone. Clone inherits Naruto's properties.

Normal Attack:
体术攻击
Attribute: Physical
Cause: [Small Float]
Attack enemy at front, chance to do 3 hits and cause [Small Float].

Passive 1:
色诱术
Attribute: Ninjutsu
When battle starts, reduce resistance of 4 male enemies at most.

Passive 2:
影分身连弹
Attribute: Physical, Ninjutsu
Causes: [Small Float]
When a Shadow Clone is present, attacking together with it will definitely hit the target and cause [Small Float].


Naruto is essential to every beginner team. His active skill has no initial cooldown and cost 20 chakra. Use his active skill at the beginning of a fight. Attacking with a Shadow Clone ensures 3 hits and causes [Small Float] to the enemy. Follow up with Sasuke to do additional combo attacks. 

Naruto can be leveled up to 5*. He is a great addon to most teams. Recommend to level him to 5*.


Synergy:
Sasuke, Sakura

House System

 The house system unlocks at lvl 19 and can be accessed by this icon at the bottom menu.



Different characters that you own visit your house everyday and by talking to them, you improve your bonding level.


There is individual bonding level and an overall bonding level that gives additional stats. 


Talk to them by clicking on the first option (闲聊). A successful conversation will add 10 bonding points. If you choose the wrong answer, no points will be added or deducted. You can only do it once a day.

You can also increase bonding points by choosing the second option (送礼) to give a gift. You can buy a gift from the gift shop,


but take note that not all characters will like the gift. Kakashi, for example, loves the book gift, but Shikamaru doesn't care for it.

You can only buy each gift once and shop will reset at 5AM (GMT+8) daily.



On the right side of the screen, just below the map, is a menu/shortcut to all the features in your house.

The menu is as follows: Hot Spring, Wishing Tree, Escort Mission, Gift Shop, Character Bio, Mission Board.



Water your tree everyday to raise its level.



You can also help your friends to water their trees by clicking to the blue button next to their name. The top orange button.allows you to water all your friends' trees at once.


Helping to water your friends' trees will also raise friendship level. You get a reward (key, coupon, gold) whenever your tree levels.


Click on this bird to begin escort missions. Assign a friend to complete the mission. The higher the friendship points, the more gold coins you get. Your friend will also get gold coins when you assign them. Each mission will take 12 hours to complete.


Remember to collect your reward after 12 hours. Also click on the treasure chest on the top left to collect reward whenever it is blinking. It means a friend assigns you to their mission.



Enter the hot spring when you have no stamina. The hot spring refills your stamina at increased rates for 2 hours. After 2 hours, your stamina increase will lose its buff. You have to be online (AFK) in the hot spring, and can't logout.

You can add friends by clicking on the handshake icon next to their names. If your friend is also in the hot spring, clicking on the soap icon will give you gold. You can use it twice a day.

Black Market




The black market is a shop in town that sells materials and character fragments for gold or coupons. It is also accessible by clicking on this icon in the top menu.


The black market refreshes every three hours starting 8am to 11pm daily. 

You can only buy the items once, and once it is sold out, you have to wait for the shop to refresh again. 


If you are lucky, you get rare items from it. 

I do not recommend buying the character fragments using coupons (unless you top up and/or really want to level that particular character asap).

You should definitely buy the materials to upgrade your weapons/character using gold. And if you have extra gold to spare, buy the character fragments for 50000 gold.


Friday, 26 February 2016

Night's Blade

Night's Blade (黑夜之刃)


Gender: Male
Age: 15
Height: 173.2 CM
Weight: 54.9 KG

Specialty: Raiton Ninjutsu (Lightning), Kenjutsu (Swordsmanship)

- Skilled at Lightning Ninjutsu
- Highly offensive
- Assasination fighting style
- Good at doing high damage to individual enemy
- Compatible with lightning attribute characters



Ultimate Skills



封雷斩
Learn at Lvl 1
Attribute: Physical, Ninjutsu, Lightning
Cast time: Instant
Cooldown: 3 rounds
Initial Cooldown: NA
Chakra: 20
Causes: Seal

Target receives Ninjutsu + Physical Lightning Damage, and cause [Seal]. (Can't use ultimate under [Seal] state)






千鸟刀·翔影
Learn at Lvl 25
Attribute: Physical, Ninjutsu, Lightning,
Cast time: Instant
Cooldown: 2 rounds
Initial Cooldown: 1 round
Chakra: 40
Causes: Fall, Paralysis

Attack 6 max enemies and cause Ninjutsu + Physical Lightning Damage, and cause [Paralysis]. Causes [Fall] to target enemy.



雷遁铠甲
Learn at Lvl 45
Attribute: Ninjutsu, Lightning,
Cast time: Instant
Cooldown: 3 rounds
Initial Cooldown: -
Chakra: 20
Causes: -

Immune to disabilities after usage, and do extra 2 normal attacks with increased critical chance during movement.






居合·瞬闪
Learn at Lvl 80
Attribute: Physical, Lightning
Cast time: Instant
Cooldown: 2 rounds
Initial Cooldown: -
Chakra: 20
Causes: Marked, Paralysis

Damage target enemy and cause [Marked] and [Paralysis]. If chakra is above 50, this skill will not consume chakra and has no cooldown.






Normal Attacks



体术攻击
Learned at LVL 1
Property: Physical, Ninjutsu
Cast time: - 
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: Push back

Attack enemy at front, a chance to do 3 hits and cause [Pushback]. This skill is not affected by confusion or shield.






一闪
Learned at LVL 35
Property: Physical, Ninjutsu
Cast time: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: Fall

Attack enemy at front, chance to cause critical damage and [Fall]. 






雷光暗杀剑
Learned at LVL 50
Property: Physical, Ninjutsu, Lightning
Cast time: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: Big Float

Attack lowest HP enemy, chance to cause [Big float].






凝神
Learned at LVL 70
Property: Ninjutsu, Lightning
Cast time: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Causes: -

Recover target ninja's health by 10% of self ninjutsu, and recover 20 chakra.



Passives

居合斩
Learned at LVL 1
Property: Physical
Combo Req: Pushback
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Fall down

Combo [Pushback] enemy, and cause [Fall down].




千鸟锐枪
Learned at LVL 1
Property: Ninjutsu, Lightning
Combo Req: Big Float
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Chain Combo, Paralysis

Combo [Big Float] enemy, and cause [chain combo] and [paralysis].




雷光奈落剑
Learned at LVL 1
Property: Physical, Ninjutsu, Lightning
Combo Req: Fall down
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Small Float

Combo [Fall down] enemy, and cause lightning damage and [Small float].





暗部奇袭战术
Learned at LVL 15
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

When main character is present, team's physical ability is increased, and by chance rate recover a small amount of damage dealt.



武者的杀意
Learned at LVL 15
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

when battle starts, if a teammate that wields a weapon kills an enemy with their ultimate, the cooldown will resets and attack is increased for 40% for 5 turns. Maximum for 3 teammates.




雷遁忍者强化
Learned at LVL 15
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

Maximum 3 lightning attribute teammates have their ninjutsu and attack power increased by 40% for 5 turns.




分身同击战术
Learned at LVL 55
Property: Physical
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Seal

Summon a Lightning attribute duplicate. Duplicate will use 雷属性千鸟刀 and cause [Seal].




嗜血鬼人
Learned at LVL 55
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -

Do an extra normal attack each turn. If the normal attack kills an opponent, does another normal attack.




武者的根性
Learned at LVL 55
Property: Physical
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -

When battle starts, maximum of 3 weapon wielding teammates will be immune to abnormal status, has 100% resistance for 2 turns.





弦月斩
Learned at LVL 65
Property: Physical, Ninjutsu, Lightning
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: Pushback

Combo [Small Float] and cause [Pushback].




 心眼流
Learned at LVL 75
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

When your chakra is at least 40, each point of chakra + 2% attack power.





战场的历练
Learned at LVL 85
Property: Ninjutsu
Combo Req: -
Cooldown: -
Initial Cooldown: -
Chakra: -
Cause: -

Ninjutsu and attack power is increased by 20% with each dead opponent.